As the mission evolves, the simulator presents the user with an on-screen context-related checklist, indicating which systems to operate and how. These are intended to allow for a realistic interaction between the user and these systems throughout the mission. The Space Shuttle Mission 2007 simulates numerous Space Shuttle systems, including the general-purpose computer, remote manipulator system, auxiliary power unit, hydraulic, CCTV, electrical, propulsion, navigation, APDS (docking system), communications, and payload bay. After completing the mission successfully from start to end, the virtual Astronaut receives a mission badge which is displayed in the Astronaut Achievements section. The action during all mission phases can be viewed from several "cameras": external view, first person, floating camera and Mission Control Center information screens. Landing is performed manually following Houston instructions and realistic guidance and navigation information presented on the 9 forward panels MFD and the fully collimated HUD. Most of the time is spent on orbit where the user is expected to perform the mission as described in the briefing screen and as instructed by the on-screen checklists and audio communications from the MCC. After that, the user goes through the preflight, liftoff, ascent, on-orbit, de-orbit, approach and landing phases. The missions include satellite deployment and servicing (including the Hubble Telescope), building and servicing the International Space Station, numerous extra-vehicular activities and landing at Kennedy Space Center and Edwards Air Force Base.Ī typical mission starts on the launch pad at KSC right after the astronauts have entered the cockpit. Initially, Space Shuttle Mission 2007 was released with a set of 11 missions but as time passed, the development team has been releasing new missions as free add-ons. The main purpose of Space Shuttle Mission 2007 is to allow the gamer to experience real historical NASA Space Shuttle missions from liftoff (T-00:01:50:00) to landing. According to the initial announcement, the new version will have dramatically increased Earth resolution, enhanced scenery, fully active 3D cockpit, enhanced ISS, fully modeled ISS interior and more missions, etc. In December 2011, the development team announced the plan to release a new version titled "Space Shuttle Mission Simulator 2: The Legacy Continues", around December 2012. The 2011 boxed edition includes all the new content, features and missions released for the 2008 edition and printed manual. Initially released as a DRM downloadable, in 2011 it has been released as a CD boxed edition under the title Space Shuttle Mission Simulator: The Collector's Edition (or SSMS:TCE), in EU and USA, fully localized in English, German and French. The team planned to develop Space Shuttle Mission 2007 as a freeware game, but as the project became more ambitious and significant resources had to be invested to meet the new design requirements, the team decided to release the simulator as a commercial indie project. Space Shuttle Mission 2007 has been developed by a team of space exploration enthusiasts whose idea was to bring the old and venerable Virgin Shuttle Simulator alive again and match the new PC technology by re-designing a new Space Shuttle simulator from the ground up and adding better graphics and more features. The simulator was released on Januafter having been under development for more than six years. Space Shuttle Mission 2007, also SSM2007 is a highly realistic Space Shuttle stand-alone mission simulator for the Microsoft Windows operating system.
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